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API > API/Plugins > API/Plugins/DisplayClusterMonitor > API/Plugins/DisplayClusterMonitor/FDCMessenger
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SendToRoles
(
const TSet< EDCMessengerRole >& InEndpointTypes, |
Send message to everyone who has any of specified messenger roles | DisplayClusterMonitorMessenger.h | |
void SendToRoles
(
const TSet< EDCMessengerRole >& InEndpointTypes, |
Private implementation of the public templated "SendToRoles" function | DisplayClusterMonitorMessenger.h |
SendToRoles(const TSet< EDCMessengerRole > &, MessageType &&)
Description
Send message to everyone who has any of specified messenger roles
| Name | SendToRoles |
| Type | function |
| Header File | /Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterMonitor/Public/DisplayClusterMonitorMessenger.h |
| Include Path | #include "DisplayClusterMonitorMessenger.h" |
template<typename MessageType>
void SendToRoles
(
const TSet< EDCMessengerRole > & InEndpointTypes,
MessageType && InMessage
)
Parameters
| Name | Remarks |
|---|---|
| InEndpointTypes | A set of roles that should receive this message |
| InMessage | A message to send |
SendToRoles(const TSet< EDCMessengerRole > &, void , UScriptStruct )
Description
Private implementation of the public templated "SendToRoles" function
| Name | SendToRoles |
| Type | function |
| Header File | /Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterMonitor/Public/DisplayClusterMonitorMessenger.h |
| Include Path | #include "DisplayClusterMonitorMessenger.h" |
| Source | /Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterMonitor/Private/DisplayClusterMonitorMessenger.cpp |
void SendToRoles
(
const TSet< EDCMessengerRole > & InEndpointTypes,
void * InPayload,
UScriptStruct * InType
)