Navigation
API > API/Plugins > API/Plugins/DisplayClusterConfiguration
References
| |
|
| Module |
DisplayClusterConfiguration |
| Header |
/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterConfiguration/Public/DisplayClusterConfigurationTypes_Enums.h |
| Include |
#include "DisplayClusterConfigurationTypes_Enums.h" |
Syntax
enum EDisplayClusterConfigurationICVFX_LightcardRenderMode
{
UMETA =(DisplayName = "Lightcard Over Frustum"),
UMETA =(DisplayName = "Lightcard Under Frustum"),
}
Values
| Name |
Description |
| UMETA |
Render Light Cards over the inner frustum. Light Cards can be directly visible in camera. |
| UMETA |
Render Light Cards under the inner frustum. Light Cards will not be directly visible in camera. |