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API > API/Plugins > API/Plugins/DisplayCluster > API/Plugins/DisplayCluster/FDisplayClusterConsoleExec
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static bool Exec
(
const FDisplayClusterClusterEventJson& InEvent |
Runs console commands from JSON cluster events | Misc/DisplayClusterConsoleExec.h | |
| Generic console command runner | Misc/DisplayClusterConsoleExec.h |
Exec(const FDisplayClusterClusterEventJson &)
Description
Runs console commands from JSON cluster events
| Name | Exec |
| Type | function |
| Header File | /Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Misc/DisplayClusterConsoleExec.h |
| Include Path | #include "Misc/DisplayClusterConsoleExec.h" |
| Source | /Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Misc/DisplayClusterConsoleExec.cpp |
static bool Exec
(
const FDisplayClusterClusterEventJson & InEvent
)
Exec(const FString &, const FString &)
Description
Generic console command runner
| Name | Exec |
| Type | function |
| Header File | /Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Misc/DisplayClusterConsoleExec.h |
| Include Path | #include "Misc/DisplayClusterConsoleExec.h" |
| Source | /Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Misc/DisplayClusterConsoleExec.cpp |
static bool Exec
(
const FString & InExecutorName,
const FString & InExecCommand
)