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API > API/Plugins > API/Plugins/DisplayCluster > API/Plugins/DisplayCluster/ADisplayClusterTestPatternsActor
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPostProcessSettings CreatePPSettings
(
const FString& PatternId |
DisplayClusterTestPatternsActor.h | ||
FPostProcessSettings CreatePPSettings
(
UMaterialInstanceDynamic* DynamicMaterialInstance |
DisplayClusterTestPatternsActor.h |
CreatePPSettings(const FString &)
| Name | CreatePPSettings |
| Type | function |
| Header File | /Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterTestPatternsActor.h |
| Include Path | #include "DisplayClusterTestPatternsActor.h" |
| Source | /Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/EngineClasses/Scene/DisplayClusterTestPatternsActor.cpp |
FPostProcessSettings CreatePPSettings
(
const FString & PatternId
)
CreatePPSettings(UMaterialInstanceDynamic *)
| Name | CreatePPSettings |
| Type | function |
| Header File | /Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterTestPatternsActor.h |
| Include Path | #include "DisplayClusterTestPatternsActor.h" |
| Source | /Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/EngineClasses/Scene/DisplayClusterTestPatternsActor.cpp |
FPostProcessSettings CreatePPSettings
(
UMaterialInstanceDynamic * DynamicMaterialInstance
)