| bImportMetaData |
bool |
Indicates whether meta-data should be imported or not Meta-data are imported by default |
DatasmithRuntime.h |
- Category="DatasmithRuntime"
- EditDefaultsOnly
- BlueprintReadWrite
|
| BuildCollisions |
TEnumAsByte< ECollisionEnabled::Type > |
Indicates the type of collision for components Set to ECollisionEnabled::QueryOnly (spatial queries, no physics) by default |
DatasmithRuntime.h |
- Category="DatasmithRuntime"
- EditDefaultsOnly
- BlueprintReadWrite
|
| BuildHierarchy |
EBuildHierarchyMethod |
Indicates whether a hierarchy of actors should be built or not. |
DatasmithRuntime.h |
- Category="DatasmithRuntime"
- EditDefaultsOnly
- BlueprintReadWrite
|
| CollisionType |
TEnumAsByte< ECollisionTraceFlag > |
Indicates the type of collision for static meshes Set to ECollisionTraceFlag::CTF_UseComplexAsSimple by default |
DatasmithRuntime.h |
- Category="DatasmithRuntime"
- EditDefaultsOnly
- BlueprintReadWrite
|
| TessellationOptions |
FDatasmithTessellationOptions |
Tessellation options for CAD import |
DatasmithRuntime.h |
- Category="DatasmithRuntime"
- EditDefaultsOnly
- BlueprintReadWrite
|