| AnimationPipeline |
TObjectPtr< UInterchangeGenericAnimationPipeline > |
|
InterchangeDatasmithPipeline.h |
- VisibleAnywhere
- Instanced
- Category="Animation"
|
| BaseNodeContainer |
UInterchangeBaseNodeContainer * |
|
InterchangeDatasmithPipeline.h |
|
| bCreateMaterialReferencesFolders |
bool |
|
InterchangeDatasmithPipeline.h |
- EditAnywhere
- Category="Materials"
|
| bDeleteInvalidMeshes |
bool |
|
InterchangeDatasmithPipeline.h |
- EditAnywhere
- Category="Mesh"
|
| CommonMeshesProperties |
TObjectPtr< UInterchangeGenericCommonMeshesProperties > |
|
InterchangeDatasmithPipeline.h |
- VisibleAnywhere
- Instanced
- Category="Common Meshes"
|
| CommonSkeletalMeshesAndAnimationsProperties |
TObjectPtr< UInterchangeGenericCommonSkeletalMeshesAndAnimationsProperties > |
|
InterchangeDatasmithPipeline.h |
- VisibleAnywhere
- Instanced
- Category="Common Skeletal Meshes and Animations"
|
| LevelPipeline |
TObjectPtr< UInterchangeDatasmithLevelPipeline > |
|
InterchangeDatasmithPipeline.h |
- VisibleAnywhere
- Instanced
- Category="Level"
|
| MaterialPipeline |
TObjectPtr< UInterchangeDatasmithMaterialPipeline > |
|
InterchangeDatasmithPipeline.h |
- VisibleAnywhere
- Instanced
- Category="Materials"
|
| MeshPipeline |
TObjectPtr< UInterchangeDatasmithStaticMeshPipeline > |
|
InterchangeDatasmithPipeline.h |
- VisibleAnywhere
- Instanced
- Category="Mesh"
|