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API > API/Plugins > API/Plugins/DatasmithImporter
| Name | FDatasmithFindAssetTypeHelper< UStaticMesh > |
| Type | struct |
| Header File | /Engine/Plugins/Enterprise/DatasmithImporter/Source/DatasmithImporter/Public/Utility/DatasmithImporterUtils.h |
| Include Path | #include "Utility/DatasmithImporterUtils.h" |
Syntax
template<>
struct FDatasmithFindAssetTypeHelper< UStaticMesh >
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static const TMap< FName, TSoftObjectPtr< UStaticMesh > > * GetAssetsMap
(
const UDatasmithScene* SceneAsset |
Utility/DatasmithImporterUtils.h | ||
static UPackage * GetFinalPackage
(
const FDatasmithAssetsImportContext& AssetsContext |
Utility/DatasmithImporterUtils.h | ||
static const TMap< TSharedRef< IDatasmithMeshElement >, UStaticMesh * > & GetImportedAssetsMap
(
const FDatasmithAssetsImportContext& AssetsContext |
Utility/DatasmithImporterUtils.h | ||
static const TSharedRef< IDatasmithMeshElement > * GetImportedElementByName
(
const FDatasmithAssetsImportContext& AssetsContext, |
Utility/DatasmithImporterUtils.h |