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Dataflow node that transfers mesh attributes (skin weights, morph targets, polygroups, triangle labels) from SourceMesh onto Mesh using the UE::Geometry::FTransferAttributes operator. Attributes to transfer are configured via the AttributeProxies instanced-struct array.
This node is experimental and its interface may change without notice.
| Name | FTransferMeshAttributesDataflowNode |
| Type | struct |
| Header File | /Engine/Plugins/Dataflow/Source/DataflowNodes/Public/Dataflow/Transfer/DataflowMeshAttributesTransferNodes.h |
| Include Path | #include "Dataflow/Transfer/DataflowMeshAttributesTransferNodes.h" |
Syntax
USTRUCT (Meta=(Experimental))
struct FTransferMeshAttributesDataflowNode : public FDataflowNode
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FDataflowNode → FTransferMeshAttributesDataflowNode
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| All | FDataflowFunctionProperty | Adds all available proxies for transfer. | Dataflow/Transfer/DataflowMeshAttributesTransferNodes.h |
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| AttributeProxies | TArray< FInstancedStruct > | Attribute proxies descriptors that determines which attributes are transferred and how. | Dataflow/Transfer/DataflowMeshAttributesTransferNodes.h |
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| Mesh | DATAFLOW_NODE_DEFINE_INTERNAL(FTransferMeshAttributesDataflowNode, "TransferMeshAttributes", "General", "Transfer Mesh Attributes") public TObjectPtr< UDataflowMesh > | The destination mesh modified in-place during evaluation. | Dataflow/Transfer/DataflowMeshAttributesTransferNodes.h |
|
| None | FDataflowFunctionProperty | Removes all proxies. | Dataflow/Transfer/DataflowMeshAttributesTransferNodes.h |
|
| SourceMesh | TObjectPtr< const UDataflowMesh > | The source mesh whose attributes are sampled during transfer. | Dataflow/Transfer/DataflowMeshAttributesTransferNodes.h |
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