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API > API/Plugins > API/Plugins/DataflowEnginePlugin > API/Plugins/DataflowEnginePlugin/FDataflowSelectionState
| |
|
| Name |
ObjectID |
| Type |
struct |
| Header File |
/Engine/Plugins/Experimental/Dataflow/Source/DataflowEnginePlugin/Public/Dataflow/DataflowComponentSelectionState.h |
| Include Path |
#include "Dataflow/DataflowComponentSelectionState.h" |
Syntax
struct ObjectID
Constructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
ObjectID
(
FString InName,
int32 InID
)
|
|
Dataflow/DataflowComponentSelectionState.h |
|
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| ID |
int32 |
|
Dataflow/DataflowComponentSelectionState.h |
|
| Name |
FString |
|
Dataflow/DataflowComponentSelectionState.h |
|
Functions
Public
Operators
| Name |
Remarks |
Include Path |
Unreal Specifiers |
bool operator==
(
const ObjectID& A
) const
|
|
Dataflow/DataflowComponentSelectionState.h |
|