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API > API/Plugins > API/Plugins/DMXPixelMappingRuntime > API/Plugins/DMXPixelMappingRuntime/FDMXPixelMappingLayoutToken
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
LayoutScripts/DMXPixelMappingLayoutScript.h |
|
|
|
LayoutScripts/DMXPixelMappingLayoutScript.h |
|
FDMXPixelMappingLayoutToken()
| |
|
| Name |
FDMXPixelMappingLayoutToken |
| Type |
function |
| Header File |
/Engine/Plugins/VirtualProduction/DMX/DMXPixelMapping/Source/DMXPixelMappingRuntime/Public/LayoutScripts/DMXPixelMappingLayoutScript.h |
| Include Path |
#include "LayoutScripts/DMXPixelMappingLayoutScript.h" |
FDMXPixelMappingLayoutToken()
FDMXPixelMappingLayoutToken(TWeakObjectPtr< UDMXPixelMappingOutputComponent >)
| |
|
| Name |
FDMXPixelMappingLayoutToken |
| Type |
function |
| Header File |
/Engine/Plugins/VirtualProduction/DMX/DMXPixelMapping/Source/DMXPixelMappingRuntime/Public/LayoutScripts/DMXPixelMappingLayoutScript.h |
| Include Path |
#include "LayoutScripts/DMXPixelMappingLayoutScript.h" |
| Source |
/Engine/Plugins/VirtualProduction/DMX/DMXPixelMapping/Source/DMXPixelMappingRuntime/Private/LayoutScripts/DMXPixelMappingLayoutScript.cpp |
FDMXPixelMappingLayoutToken
(
TWeakObjectPtr < UDMXPixelMappingOutputComponent > OutputComponent
)