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API > API/Plugins > API/Plugins/DMXPixelMappingRenderer > API/Plugins/DMXPixelMappingRenderer/IDMXPixelMappingRenderer
References
| Module | DMXPixelMappingRenderer |
| Header | /Engine/Plugins/VirtualProduction/DMX/DMXPixelMapping/Source/DMXPixelMappingRenderer/Public/IDMXPixelMappingRenderer.h |
| Include | #include "IDMXPixelMappingRenderer.h" |
void DownsampleRender
(
const FTextureResource * InputTexture,
const FTextureResource * DstTexture,
const FTextureRenderTargetResource * DstTextureTargetResource,
const TArray < FDMXPixelMappingDownsamplePixelParamsV2 > & InDownsamplePixelPass,
DownsampleReadCallback InCallback
) const
Remarks
Pixelmapping specific, downsample and draw input texture to destination texture.
Parameters
| Name | Description |
|---|---|
| InputTexture | Rendering resource of input texture |
| DstTexture | Rendering resource of RenderTarget texture |
| InDownsamplePixelPass | Pixels rendering params |
| InCallback | Callback for reading the pixels from GPU to CPU |