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TSoftObjectPtr< UObject > |
EditorUIThumbnailObject |
Editor Only Parameter Thumbnail. |
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TMap< FString, TSoftObjectPtr< UObject > > |
ExtraAssets |
Extra assets to be used in UI building |
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TMap< FString, FString > |
ExtraInformation |
Extra information to be used in UI building, with semantics completely defined by the game/UI programmer, with a key to identify the semantic of its related value |
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FString |
ObjectFriendlyName |
This is the name to be shown in UI |
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int32 |
UIOrder |
This is the order of the object inside its section |
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FString |
UISectionName |
This is the name of the section where the object will be placed in UI |
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TSoftObjectPtr< UTexture2D > |
UIThumbnail |
Thumbnail for UI |