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API > API/Plugins > API/Plugins/ControlRigPhysics
Sets the joint linear limit.
| Name | FRigUnit_HierarchySetJointLinearLimit |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/ControlRigPhysics/Source/ControlRigPhysics/Public/RigPhysicsJointExecution.h |
| Include Path | #include "RigPhysicsJointExecution.h" |
Syntax
USTRUCT (Meta=(DisplayName="Set Physics Joint Linear Constraint Limit", Varying))
struct FRigUnit_HierarchySetJointLinearLimit : public FRigUnit_PhysicsBaseMutable
Inheritance Hierarchy
- FRigVMStruct → FRigUnit → FRigUnitMutable → FRigUnit_PhysicsBaseMutable → FRigUnit_HierarchySetJointLinearLimit
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRigUnit_HierarchySetJointLinearLimit() |
RigPhysicsJointExecution.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| LinearLimit | FRigPhysicsLinearLimit | The linear constraint to be used. | RigPhysicsJointExecution.h |
|
| PhysicsJointComponentKey | FRigComponentKey | The Physics Joint to be updated. | RigPhysicsJointExecution.h |
|
Functions
Public
Public Virtual
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Execute() |
RigPhysicsJointExecution.h |