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API > API/Plugins > API/Plugins/ControlRigPhysics
Specifies whether a Physics Joint should be enabled or not.
| Name | FRigUnit_HierarchySetJointEnabled |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/ControlRigPhysics/Source/ControlRigPhysics/Public/RigPhysicsJointExecution.h |
| Include Path | #include "RigPhysicsJointExecution.h" |
Syntax
USTRUCT (Meta=(DisplayName="Set Physics Joint Enabled", Varying))
struct FRigUnit_HierarchySetJointEnabled : public FRigUnit_PhysicsBaseMutable
Inheritance Hierarchy
- FRigVMStruct → FRigUnit → FRigUnitMutable → FRigUnit_PhysicsBaseMutable → FRigUnit_HierarchySetJointEnabled
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRigUnit_HierarchySetJointEnabled() |
RigPhysicsJointExecution.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bEnabled | bool | Whether or not the joint should be enabled. Disabling the joint will disable any limits and drives. | RigPhysicsJointExecution.h |
|
| PhysicsJointComponentKey | FRigComponentKey | The Physics Joint to be updated. | RigPhysicsJointExecution.h |
|
Functions
Public
Public Virtual
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Execute() |
RigPhysicsJointExecution.h |