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API > API/Plugins > API/Plugins/ControlRigEditor
| Name | FControlRigWorldTransformProvider |
| Type | struct |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRigEditor/Public/Tools/EvaluateSequencerTools.h |
| Include Path | #include "Tools/EvaluateSequencerTools.h" |
Syntax
struct FControlRigWorldTransformProvider
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FControlRigWorldTransformProvider
(
AActor* InActor, |
Tools/EvaluateSequencerTools.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Actor | TWeakObjectPtr< AActor > | Tools/EvaluateSequencerTools.h | ||
| Component | TWeakObjectPtr< USceneComponent > | Tools/EvaluateSequencerTools.h | ||
| ControlRig | TWeakObjectPtr< UControlRig > | Tools/EvaluateSequencerTools.h | ||
| DeltaTime | float | Tools/EvaluateSequencerTools.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FTransform GetComponentTransform
(
const bool bUpdateAnimation |
Tools/EvaluateSequencerTools.h | ||
FTransform GetTransform
(
const FName& InControlName, |
Tools/EvaluateSequencerTools.h | ||
bool IsValid() |
Tools/EvaluateSequencerTools.h |