Navigation
API > API/Plugins > API/Plugins/ControlRigDynamics
Description
Updates a single cone limit for the current frame. Recomputes the angle limit and compliance/damping from the given parameters. Call once per cone limit per update when values have changed.
| Name | RigParticleSimulation::UpdateConeLimit |
| Type | function |
| Header File | /Engine/Plugins/Experimental/ControlRigDynamics/Source/ControlRigDynamics/Public/RigParticleSimulation.h |
| Include Path | #include "RigParticleSimulation.h" |
namespace RigParticleSimulation
{
void RigParticleSimulation::UpdateConeLimit
(
FSimulationState & State,
int32 Index,
float InAngleDegrees,
float InStrength,
float InDampingRatio
)
}