| Gravity |
FSimVector |
|
RigParticleSimulation.h |
|
| MaxNumSteps |
int32 |
The maximum number of steps. If this is not enough, then the simulation will run slow. |
RigParticleSimulation.h |
|
| MaxTimeStep |
float |
The maximum timestep that will be applied, so if the desired step time is greater than this, substeps will be taken. |
RigParticleSimulation.h |
|
| NumConstraintSubIterations |
int32 |
The number of constraint (sub) iterations, processed for every one of the main iterations. |
RigParticleSimulation.h |
|
| NumIterations |
int32 |
The total number of iterations, which includes the target solving and the constraint solving. |
RigParticleSimulation.h |
|