Navigation
API > API/Plugins > API/Plugins/ControlRigDynamics
Sets the strength of a Dynamics constraint.
| Name | FRigUnit_HierarchySetDynamicsConstraintStrength |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/ControlRigDynamics/Source/ControlRigDynamics/Public/RigDynamicsConstraintExecution.h |
| Include Path | #include "RigDynamicsConstraintExecution.h" |
Syntax
USTRUCT (Meta=(DisplayName="Set Dynamics Constraint Strength", Varying))
struct FRigUnit_HierarchySetDynamicsConstraintStrength : public FRigUnit_DynamicsBaseMutable
Inheritance Hierarchy
- FRigVMStruct → FRigUnit → FRigUnitMutable → FRigUnit_DynamicsBaseMutable → FRigUnit_HierarchySetDynamicsConstraintStrength
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DynamicsConstraintComponentKey | FRigComponentKey | The Dynamics Constraint to be updated. | RigDynamicsConstraintExecution.h |
|
| Strength | float | The strength which drives towards the target length (oscillation frequency) | RigDynamicsConstraintExecution.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
RIGVM_METHOD() |
RigDynamicsConstraintExecution.h |