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API > API/Plugins > API/Plugins/ControlRigDynamics
Gets the target mode of a Dynamics particle.
| Name | FRigUnit_HierarchyGetDynamicsParticleTargetMode |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/ControlRigDynamics/Source/ControlRigDynamics/Public/RigDynamicsParticleExecution.h |
| Include Path | #include "RigDynamicsParticleExecution.h" |
Syntax
USTRUCT (Meta=(DisplayName="Get Dynamics Particle Target Mode", Varying))
struct FRigUnit_HierarchyGetDynamicsParticleTargetMode : public FRigUnit_DynamicsBase
Inheritance Hierarchy
- FRigVMStruct → FRigUnit → FRigUnit_DynamicsBase → FRigUnit_HierarchyGetDynamicsParticleTargetMode
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DynamicsParticleComponentKey | FRigComponentKey | The Dynamics Particle to query. | RigDynamicsParticleExecution.h |
|
| TargetMode | float | 0 = SimSpace, 1 = directional, values between blend the two modes | RigDynamicsParticleExecution.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
RIGVM_METHOD() |
RigDynamicsParticleExecution.h |