Navigation
API > API/Plugins > API/Plugins/ControlRigDynamics
Reads the particle's air/ether drag value, converting from Damping if the particle is in mass-independent mode (Drag = Damping * Mass) so the output always carries the drag-mode interpretation regardless of how the particle was authored.
| Name | FRigUnit_HierarchyGetDynamicsParticleDrag |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/ControlRigDynamics/Source/ControlRigDynamics/Public/RigDynamicsParticleExecution.h |
| Include Path | #include "RigDynamicsParticleExecution.h" |
Syntax
USTRUCT (Meta=(DisplayName="Get Dynamics Particle Drag", Varying))
struct FRigUnit_HierarchyGetDynamicsParticleDrag : public FRigUnit_DynamicsBase
Inheritance Hierarchy
- FRigVMStruct → FRigUnit → FRigUnit_DynamicsBase → FRigUnit_HierarchyGetDynamicsParticleDrag
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Drag | float | Air/ether drag coefficient (1/time). Effective coupling rate = Drag * InvMass. | RigDynamicsParticleExecution.h |
|
| DynamicsParticleComponentKey | FRigComponentKey | The Dynamics Particle to query. | RigDynamicsParticleExecution.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
RIGVM_METHOD() |
RigDynamicsParticleExecution.h |