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Reads the particle's air/ether damping value, converting from Drag if the particle is in drag mode (Damping = Damping_stored / Mass) so the output always carries the damping-mode interpretation regardless of how the particle was authored.
| Name | FRigUnit_HierarchyGetDynamicsParticleDamping |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/ControlRigDynamics/Source/ControlRigDynamics/Public/RigDynamicsParticleExecution.h |
| Include Path | #include "RigDynamicsParticleExecution.h" |
Syntax
USTRUCT (Meta=(DisplayName="Get Dynamics Particle Damping", Varying))
struct FRigUnit_HierarchyGetDynamicsParticleDamping : public FRigUnit_DynamicsBase
Inheritance Hierarchy
- FRigVMStruct → FRigUnit → FRigUnit_DynamicsBase → FRigUnit_HierarchyGetDynamicsParticleDamping
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Damping | float | Air/ether damping rate (1/time). Effective coupling rate = Damping, regardless of mass. | RigDynamicsParticleExecution.h |
|
| DynamicsParticleComponentKey | FRigComponentKey | The Dynamics Particle to query. | RigDynamicsParticleExecution.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
RIGVM_METHOD() |
RigDynamicsParticleExecution.h |