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API > API/Plugins > API/Plugins/ControlRigDynamics
Reads the entire shape collection from a Dynamics confiner.
| Name | FRigUnit_HierarchyGetDynamicsConfinerShapes |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/ControlRigDynamics/Source/ControlRigDynamics/Public/RigDynamicsConfinerExecution.h |
| Include Path | #include "RigDynamicsConfinerExecution.h" |
Syntax
USTRUCT (Meta=(DisplayName="Get Dynamics Confiner Shapes", Varying))
struct FRigUnit_HierarchyGetDynamicsConfinerShapes : public FRigUnit_DynamicsBase
Inheritance Hierarchy
- FRigVMStruct → FRigUnit → FRigUnit_DynamicsBase → FRigUnit_HierarchyGetDynamicsConfinerShapes
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DynamicsConfinerComponentKey | FRigComponentKey | The Dynamics Confiner to query. | RigDynamicsConfinerExecution.h |
|
| Shapes | FRigDynamicsShapeCollection | The confiner's shape collection. If the component is missing the output is left empty. | RigDynamicsConfinerExecution.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
RIGVM_METHOD() |
RigDynamicsConfinerExecution.h |