Navigation
API > API/Plugins > API/Plugins/ControlRigDynamics
Gets the transform of a named plane shape on a Dynamics collider.
| Name | FRigUnit_HierarchyGetDynamicsColliderPlaneTM |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/ControlRigDynamics/Source/ControlRigDynamics/Public/RigDynamicsColliderExecution.h |
| Include Path | #include "RigDynamicsColliderExecution.h" |
Syntax
USTRUCT (Meta=(DisplayName="Get Dynamics Collider Plane TM", Varying))
struct FRigUnit_HierarchyGetDynamicsColliderPlaneTM : public FRigUnit_DynamicsBase
Inheritance Hierarchy
- FRigVMStruct → FRigUnit → FRigUnit_DynamicsBase → FRigUnit_HierarchyGetDynamicsColliderPlaneTM
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DynamicsColliderComponentKey | FRigComponentKey | The Dynamics Collider to query. | RigDynamicsColliderExecution.h |
|
| Name | FName | The name of the plane shape to query. | RigDynamicsColliderExecution.h |
|
| TM | FTransform | Position defines a point on the plane, plane faces +Z. | RigDynamicsColliderExecution.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
RIGVM_METHOD() |
RigDynamicsColliderExecution.h |