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API > API/Plugins > API/Plugins/ControlRigDynamics
Gets the acceleration-mode flag of a Dynamics particle.
| Name | FRigUnit_HierarchyGetDynamicsParticleAccelerationMode |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/ControlRigDynamics/Source/ControlRigDynamics/Public/RigDynamicsParticleExecution.h |
| Include Path | #include "RigDynamicsParticleExecution.h" |
Syntax
USTRUCT (Meta=(DisplayName="Get Dynamics Particle Acceleration Mode", Varying))
struct FRigUnit_HierarchyGetDynamicsParticleAccelerationMode : public FRigUnit_DynamicsBase
Inheritance Hierarchy
- FRigVMStruct → FRigUnit → FRigUnit_DynamicsBase → FRigUnit_HierarchyGetDynamicsParticleAccelerationMode
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bAccelerationMode | bool | True for mass-independent natural frequency; false for a true force-mode spring. | RigDynamicsParticleExecution.h |
|
| DynamicsParticleComponentKey | FRigComponentKey | The Dynamics Particle to query. | RigDynamicsParticleExecution.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
RIGVM_METHOD() |
RigDynamicsParticleExecution.h |