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API > API/Plugins > API/Plugins/ControlRigDynamics
| |
|
| Name |
FRigDynamicsShapePlane |
| Type |
struct |
| Header File |
/Engine/Plugins/Experimental/ControlRigDynamics/Source/ControlRigDynamics/Public/RigDynamicsData.h |
| Include Path |
#include "RigDynamicsData.h" |
Syntax
USTRUCT (BlueprintType )
struct FRigDynamicsShapePlane
Constructors
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| Extents |
FVector2D |
Extents of the plane. |
RigDynamicsData.h |
- BlueprintReadOnly
- EditAnywhere
- Category=Shape
- Meta=(ClampMin="0.0", Units="Centimeters")
|
| Name |
FName |
Shape name is optional/only used for identification. |
RigDynamicsData.h |
- BlueprintReadOnly
- EditAnywhere
- Category=Shape
|
| TM |
FTransform |
Position defines a point on the plane. Plane faces in the +ve Z direction. |
RigDynamicsData.h |
- BlueprintReadOnly
- EditAnywhere
- Category=Shape
- Meta=(MakeEditWidget=true)
|
Functions
Public