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API > API/Plugins > API/Plugins/ControlRigDynamics
| |
|
| Name |
FParticle |
| Type |
struct |
| Header File |
/Engine/Plugins/Experimental/ControlRigDynamics/Source/ControlRigDynamics/Public/RigParticleSimulation.h |
| Include Path |
#include "RigParticleSimulation.h" |
Syntax
struct FParticle
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| InvMass |
float |
|
RigParticleSimulation.h |
|
| Position |
FSimVector |
|
RigParticleSimulation.h |
|
| PrevPosition |
FSimVector |
|
RigParticleSimulation.h |
|
| TargetPosition |
FSimVector |
The target position is used for kinematic motion. |
RigParticleSimulation.h |
|
| TargetVelocity |
FSimVector |
|
RigParticleSimulation.h |
|