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API > API/Plugins > API/Plugins/ControlRigDeveloper > API/Plugins/ControlRigDeveloper/IControlRigEditorAssetInterface
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
ControlRigEditorAsset.h |
|
|
|
ControlRigEditorAsset.h |
|
GetObjectBeingDebugged()
| |
|
| Name |
GetObjectBeingDebugged |
| Type |
function |
| Header File |
/Engine/Plugins/Animation/ControlRig/Source/ControlRigDeveloper/Public/ControlRigEditorAsset.h |
| Include Path |
#include "ControlRigEditorAsset.h" |
UObject * GetObjectBeingDebugged()
GetObjectBeingDebugged()
| |
|
| Name |
GetObjectBeingDebugged |
| Type |
function |
| Header File |
/Engine/Plugins/Animation/ControlRig/Source/ControlRigDeveloper/Public/ControlRigEditorAsset.h |
| Include Path |
#include "ControlRigEditorAsset.h" |
const UObject * GetObjectBeingDebugged() const