Navigation
API > API/Plugins > API/Plugins/ControlRig > API/Plugins/ControlRig/Units > API/Plugins/ControlRig/Units/Highlevel > API/Plugins/ControlRig/Units/Highlevel/Hierarchy
References
| Module | ControlRig |
| Header | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Units/Highlevel/Hierarchy/RigUnit_AimBone.h |
| Include | #include "Units/Highlevel/Hierarchy/RigUnit_AimBone.h" |
Syntax
USTRUCT ()
struct FRigUnit_AimConstraint_WorldUp
Variables
| Type | Name | Description | |
|---|---|---|---|
| EControlRigVectorKind | Kind | The kind of target this is representing - can be a direction or a location | |
| FRigElementKey | Space | The space in which the target is expressed, use None to indicate world space | |
| FVector | Target | The target to aim at - can be a direction or location based on the Kind setting |
Constructors
| Type | Name | Description | |
|---|---|---|---|