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API > API/Plugins > API/Plugins/ControlRig > API/Plugins/ControlRig/UMovieSceneControlRigParameterSe-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UControlRig * GetControlRig () |
Get the control rig for this section, by default in non-game world | Sequencer/MovieSceneControlRigParameterSection.h | |
UControlRig * GetControlRig
(
UWorld* InGameWorld, |
Get the control rig for this section - given a gameworld and an optional bound object (pass nullptr to auto-determine) | Sequencer/MovieSceneControlRigParameterSection.h |
GetControlRig()
Description
Get the control rig for this section, by default in non-game world
| Name | GetControlRig |
| Type | function |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Sequencer/MovieSceneControlRigParameterSection.h |
| Include Path | #include "Sequencer/MovieSceneControlRigParameterSection.h" |
| Source | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Private/Sequencer/MovieSceneControlRigParameterSection.cpp |
UControlRig * GetControlRig() const
GetControlRig(UWorld , UObject )
Description
Get the control rig for this section - given a gameworld and an optional bound object (pass nullptr to auto-determine)
| Name | GetControlRig |
| Type | function |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Sequencer/MovieSceneControlRigParameterSection.h |
| Include Path | #include "Sequencer/MovieSceneControlRigParameterSection.h" |
| Source | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Private/Sequencer/MovieSceneControlRigParameterSection.cpp |
UControlRig * GetControlRig
(
UWorld * InGameWorld,
UObject * InBoundObject
) const