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API > API/Plugins > API/Plugins/ControlRig
| |
|
| Name |
FRigUnit_TransformConstraint_WorkData |
| Type |
struct |
| Header File |
/Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Units/Highlevel/Hierarchy/RigUnit_TransformConstraint.h |
| Include Path |
#include "Units/Highlevel/Hierarchy/RigUnit_TransformConstraint.h" |
Syntax
USTRUCT ()
struct FRigUnit_TransformConstraint_WorkData
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| ConstraintData |
TArray< FConstraintData > |
Note that Targets.Num () != ConstraintData.Num() |
Units/Highlevel/Hierarchy/RigUnit_TransformConstraint.h |
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| ConstraintDataToTargets |
TMap< int32, int32 > |
|
Units/Highlevel/Hierarchy/RigUnit_TransformConstraint.h |
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