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API > API/Plugins > API/Plugins/ControlRig
| |
|
| Name |
FRigUnit_ConvertVectorToQuaternion |
| Type |
struct |
| Header File |
/Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Units/Deprecated/Math/RigUnit_Converter.h |
| Include Path |
#include "Units/Deprecated/Math/RigUnit_Converter.h" |
Syntax
USTRUCT (
Meta=(DisplayName="ConvertVectorToQuaternion", Category="Math|Convert", NodeColor="0.1 0.1 0.7", Deprecated="4.23.0"))
struct FRigUnit_ConvertVectorToQuaternion : public FRigUnit
Inheritance Hierarchy
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| Input |
FVector |
|
Units/Deprecated/Math/RigUnit_Converter.h |
|
| Result |
FQuat |
|
Units/Deprecated/Math/RigUnit_Converter.h |
|
Functions