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API > API/Plugins > API/Plugins/ControlRig > API/Plugins/ControlRig/FRigComponentHandle
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
Rigs/RigHierarchyElements.h |
|
|
|
Rigs/RigHierarchyElements.h |
|
|
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Rigs/RigHierarchyElements.h |
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FRigComponentHandle()
| |
|
| Name |
FRigComponentHandle |
| Type |
function |
| Header File |
/Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchyElements.h |
| Include Path |
#include "Rigs/RigHierarchyElements.h" |
FRigComponentHandle()
FRigComponentHandle(URigHierarchy *, const FRigComponentKey &)
| |
|
| Name |
FRigComponentHandle |
| Type |
function |
| Header File |
/Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchyElements.h |
| Include Path |
#include "Rigs/RigHierarchyElements.h" |
| Source |
/Engine/Plugins/Animation/ControlRig/Source/ControlRig/Private/Rigs/RigHierarchyElements.cpp |
FRigComponentHandle
(
URigHierarchy * InHierarchy,
const FRigComponentKey & InKey
)
FRigComponentHandle(URigHierarchy , const FRigBaseComponent )
| |
|
| Name |
FRigComponentHandle |
| Type |
function |
| Header File |
/Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchyElements.h |
| Include Path |
#include "Rigs/RigHierarchyElements.h" |
| Source |
/Engine/Plugins/Animation/ControlRig/Source/ControlRig/Private/Rigs/RigHierarchyElements.cpp |
FRigComponentHandle
(
URigHierarchy * InHierarchy,
const FRigBaseComponent * InComponent
)