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API > API/Plugins > API/Plugins/ControlRig > API/Plugins/ControlRig/FPreAnimatedControlRigParameterT- > API/Plugins/ControlRig/FPreAnimatedControlRigParameterT-/FPreAnimatedParameterKey
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
Sequencer/MovieSceneControlRigSystem.h |
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|
|
Sequencer/MovieSceneControlRigSystem.h |
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Keys can only be copied when being elevated to persistent. |
Sequencer/MovieSceneControlRigSystem.h |
|
|
|
Sequencer/MovieSceneControlRigSystem.h |
|
FPreAnimatedParameterKey()
| |
|
| Name |
FPreAnimatedParameterKey |
| Type |
function |
| Header File |
/Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Sequencer/MovieSceneControlRigSystem.h |
| Include Path |
#include "Sequencer/MovieSceneControlRigSystem.h" |
FPreAnimatedParameterKey()
FPreAnimatedParameterKey(FPreAnimatedParameterKey &&)
| |
|
| Name |
FPreAnimatedParameterKey |
| Type |
function |
| Header File |
/Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Sequencer/MovieSceneControlRigSystem.h |
| Include Path |
#include "Sequencer/MovieSceneControlRigSystem.h" |
FPreAnimatedParameterKey
(
FPreAnimatedParameterKey &&
)
FPreAnimatedParameterKey(const FPreAnimatedParameterKey &)
Description
Keys can only be copied when being elevated to persistent.
| |
|
| Name |
FPreAnimatedParameterKey |
| Type |
function |
| Header File |
/Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Sequencer/MovieSceneControlRigSystem.h |
| Include Path |
#include "Sequencer/MovieSceneControlRigSystem.h" |
FPreAnimatedParameterKey
(
const FPreAnimatedParameterKey & RHS
)
FPreAnimatedParameterKey(TSharedPtr< FPreAnimatedBufferPairs >, FName)
| |
|
| Name |
FPreAnimatedParameterKey |
| Type |
function |
| Header File |
/Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Sequencer/MovieSceneControlRigSystem.h |
| Include Path |
#include "Sequencer/MovieSceneControlRigSystem.h" |
FPreAnimatedParameterKey
(
TSharedPtr < FPreAnimatedBufferPairs > InBuffer,
FName InName
)