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API > API/Plugins > API/Plugins/ControlRig
| |
|
| Name |
FControlRigShapeDefinition |
| Type |
struct |
| Header File |
/Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/ControlRigGizmoLibrary.h |
| Include Path |
#include "ControlRigGizmoLibrary.h" |
Syntax
USTRUCT (BlueprintType , Meta=(DisplayName="Shape"))
struct FControlRigShapeDefinition
Constructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
FControlRigShapeDefinition()
|
|
ControlRigGizmoLibrary.h |
|
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| Library |
TWeakObjectPtr< UControlRigShapeLibrary > |
|
ControlRigGizmoLibrary.h |
|
| PostSetupFunction |
TFunction< void(AControlRigShapeActor *)> |
Optional function to support an external setup post-process. |
ControlRigGizmoLibrary.h |
|
| ShapeName |
FName |
|
ControlRigGizmoLibrary.h |
- BlueprintReadOnly
- EditAnywhere
- Category="Shape"
|
| ShapeProxy |
TSoftObjectPtr< UObject > |
|
ControlRigGizmoLibrary.h |
- BlueprintReadOnly
- EditAnywhere
- Category="Shape"
- Meta=(AllowedClasses="/Script/Engine.StaticMesh, /Script/Engine.SkeletalMesh")
|
| Transform |
FTransform |
|
ControlRigGizmoLibrary.h |
- BlueprintReadOnly
- EditAnywhere
- Category="Shape"
|
Functions
Public
| Name |
Remarks |
Include Path |
Unreal Specifiers |
ProxyType * GetShapeProxy
(
const bool bLoadPending
) const
|
Returns the shape proxy object. (forcing the loading of the soft object pointer if bLoadPending is true) |
ControlRigGizmoLibrary.h |
|
Deprecated Variables