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API > API/Plugins > API/Plugins/ControlRig
References
| Module | ControlRig |
| Header | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/ControlRigDefines.h |
| Include | #include "ControlRigDefines.h" |
Syntax
enum ERigExecutionType
&123;
Runtime,
Editing,
Max,
&125;
Values
| Name | Description |
|---|---|
| Runtime | |
| Editing | |
| Max |
Remarks
Thought of mixing this with execution on the problem is execution on is transient state, and this execution type is something to be set per rig