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API > API/Plugins > API/Plugins/ConcertClientSharedSlate > API/Plugins/ConcertClientSharedSlate/Replication > API/Plugins/ConcertClientSharedSlate/Replication/Editor > API/Plugins/ConcertClientSharedSlate/Replication/Editor/UnrealEditor > API/Plugins/ConcertClientSharedSlate/Replication/Editor/UnrealEditor/FHideObjectsNotI-
References
| Module | ConcertClientSharedSlate |
| Header | /Engine/Plugins/Developer/Concert/ConcertUI/ConcertClientSharedSlate/Source/ConcertClientSharedSlate/Public/Replication/Editor/UnrealEditor/HideObjectsNotInWorldLogic.h |
| Include | #include "Replication/Editor/UnrealEditor/HideObjectsNotInWorldLogic.h" |
| Source | /Engine/Plugins/Developer/Concert/ConcertUI/ConcertClientSharedSlate/Source/ConcertClientSharedSlate/Private/Replication/Editor/UnrealEditor/HideObjectsNotInWorldLogic.cpp |
bool ShouldShowObject
(
const FSoftObjectPath & ObjectPath
) const
Whether this object should be shown to the user.