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Timing result for a single compute kernel, fulfilled by the GPU profiler's end-of-pipe callback. Currently captures busy time only; idle and wait times can be added here as needed.
| Name | FComputeFrameworkKernelTiming |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/ComputeFramework/Source/ComputeFramework/Public/ComputeFramework/ComputeFrameworkKernelTiming.h |
| Include Path | #include "ComputeFramework/ComputeFrameworkKernelTiming.h" |
Syntax
struct FComputeFrameworkKernelTiming
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BusyMs | double | ComputeFramework/ComputeFrameworkKernelTiming.h |