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API > API/Plugins > API/Plugins/CompositeCore
Description
Builds a ResourceId that identifies the external texture at the given array index in FRenderWork::ExternalInputs. This is the only supported way to construct an external ResourceId; callers should never compute one from raw integer arithmetic.
| Name | UE::CompositeCore::MakeExternalResourceId |
| Type | function |
| Header File | /Engine/Plugins/Compositing/CompositeCore/Source/CompositeCore/Public/Passes/CompositeCorePassProxy.h |
| Include Path | #include "Passes/CompositeCorePassProxy.h" |
namespace UE
{
namespace CompositeCore
{
ResourceId UE::CompositeCore::MakeExternalResourceId
(
int32 ExternalIndex
)
}
}