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API > API/Plugins > API/Plugins/Composite > API/Plugins/Composite/UCompositeLayerPlate
Description
Set whether plate layers automatically control the visibility of registered composite meshes: turned invisible if the layer or actor is disabled or hidden. Disabling restores visibility on all registered composite meshes.
| Name | SetControlMeshVisibility |
| Type | function |
| Header File | /Engine/Plugins/Compositing/Composite/Source/Composite/Public/Layers/CompositeLayerPlate.h |
| Include Path | #include "Layers/CompositeLayerPlate.h" |
| Source | /Engine/Plugins/Compositing/Composite/Source/Composite/Private/Layers/CompositeLayerPlate.cpp |
UFUNCTION (BlueprintSetter)
void SetControlMeshVisibility
(
bool bInControlMeshVisibility
)