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API > API/Plugins > API/Plugins/Composite > API/Plugins/Composite/FCompositeSpawnableBindings
Description
Resolve stale actor soft pointers from their stored bindings. Returns true if at least one actor was resolved (callers may want to re-apply side effects such as scene-capture component updates).
| Name | TryResolveStale |
| Type | function |
| Header File | /Engine/Plugins/Compositing/Composite/Source/Composite/Public/CompositeSpawnableBinding.h |
| Include Path | #include "CompositeSpawnableBinding.h" |
| Source | /Engine/Plugins/Compositing/Composite/Source/Composite/Private/CompositeSpawnableBinding.cpp |
bool TryResolveStale
(
TArray < TSoftObjectPtr < AActor > > & Actors,
UWorld * InWorld
) const