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API > API/Plugins > API/Plugins/Composite > API/Plugins/Composite/FCompositeSpawnableBindings
Description
Sync bindings after the actor array has been replaced, using the state cached by CachePreEditState. Carries over existing bindings for actors whose soft path is unchanged, detects bindings for newly resolved actors, and leaves the side-channel empty for stale entries with no prior binding. Call AFTER the internal setter has applied the new array.
| Name | SyncOnPropertyChange |
| Type | function |
| Header File | /Engine/Plugins/Compositing/Composite/Source/Composite/Public/CompositeSpawnableBinding.h |
| Include Path | #include "CompositeSpawnableBinding.h" |
| Source | /Engine/Plugins/Compositing/Composite/Source/Composite/Private/CompositeSpawnableBinding.cpp |
void SyncOnPropertyChange
(
TArrayView < TSoftObjectPtr < AActor > > NewActors,
UWorld * InWorld
)