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API > API/Plugins > API/Plugins/Composite > API/Plugins/Composite/FCompositeSpawnableBindings
Description
Cache pre-edit state. Call before any operation that will replace the actor array (PreEditChange, Blueprint/C++ setter) so that SyncOnPropertyChange can diff against it.
| Name | CachePreEditState |
| Type | function |
| Header File | /Engine/Plugins/Compositing/Composite/Source/Composite/Public/CompositeSpawnableBinding.h |
| Include Path | #include "CompositeSpawnableBinding.h" |
| Source | /Engine/Plugins/Compositing/Composite/Source/Composite/Private/CompositeSpawnableBinding.cpp |
void CachePreEditState
(
TArrayView < const TSoftObjectPtr < AActor > > Actors
)