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API > API/Plugins > API/Plugins/Composite > API/Plugins/Composite/ACompositeActor
Description
Clear the camera actor and any stored spawnable binding. Use this rather than SetCameraActor(nullptr) to fully clear; SetCameraActor(nullptr) preserves the binding so Tick can re-resolve through sequencer despawns.
| Name | ClearCameraActor |
| Type | function |
| Header File | /Engine/Plugins/Compositing/Composite/Source/Composite/Public/CompositeActor.h |
| Include Path | #include "CompositeActor.h" |
| Source | /Engine/Plugins/Compositing/Composite/Source/Composite/Private/CompositeActor.cpp |
UFUNCTION (BlueprintCallable, Category="Composite")
void ClearCameraActor()