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API > API/Plugins > API/Plugins/CommonUI
| Name | IVirtualPointerVisualStateInterface |
| Type | class |
| Header File | /Engine/Plugins/Runtime/CommonUI/Source/CommonUI/Public/Input/CommonAnalogCursorTypes.h |
| Include Path | #include "Input/CommonAnalogCursorTypes.h" |
Syntax
class IVirtualPointerVisualStateInterface
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void OnVirtualPointerHoldProgress
(
float Progress |
Fired each tick while the accept button is held. | Input/CommonAnalogCursorTypes.h |
|
void OnVirtualPointerVisualStateChanged
(
ECursorVisualState PreviousStates, |
Fired when the cumulative state flags change. PreviousStates and ActiveStates carry combined flags. | Input/CommonAnalogCursorTypes.h |
|