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API > API/Plugins > API/Plugins/CineAssemblyToolsEditor > API/Plugins/CineAssemblyToolsEditor/UCineAssemblyEditorFunctionLibra-
Description
Sets the AssetClass of the Associated Asset descriptor matching the AssetID in the Schema's template sequence. Schema-only because AssetClass is a structural property shared across all assemblies.
| Name | SetAssociatedAssetClass |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/CinematicAssemblyTools/Source/CineAssemblyToolsEditor/Public/CineAssemblyEditorFunctionLibrary.h |
| Include Path | #include "CineAssemblyEditorFunctionLibrary.h" |
| Source | /Engine/Plugins/VirtualProduction/CinematicAssemblyTools/Source/CineAssemblyToolsEditor/Private/CineAssemblyEditorFunctionLibrary.cpp |
UFUNCTION (BlueprintCallable, Category="Cine Assembly Tools", Meta=(ScriptMethod))
static void SetAssociatedAssetClass
(
UCineAssemblySchema * Schema,
FGuid AssetID,
TSubclassOf< UObject > NewAssetClass
)