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| Name | FOutputFloatColumn |
| Type | struct |
| Header File | /Engine/Plugins/Chooser/Source/Chooser/Public/OutputFloatColumn.h |
| Include Path | #include "OutputFloatColumn.h" |
Syntax
USTRUCT (DisplayName="Output Float",
Meta=(Category="Output", ToolTip="A column which writes a Float value."))
struct FOutputFloatColumn : public FChooserColumnBase
Inheritance Hierarchy
- FChooserColumnBase → FOutputFloatColumn
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FOutputFloatColumn() |
OutputFloatColumn.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DefaultRowValue | double | OutputFloatColumn.h |
|
|
| FallbackValue | double | FallbackValue will be used as the output value if the all rows in the chooser fail, and the FallbackResult from the chooser is used. | OutputFloatColumn.h | |
| InputValue | FInstancedStruct | OutputFloatColumn.h |
|
|
| RowValues | TArray< double > | OutputFloatColumn.h | ||
| TestValue | double | OutputFloatColumn.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
double GetValueForIndex
(
int32 Index |
OutputFloatColumn.h | ||
double & GetValueForIndex
(
int32 Index |
OutputFloatColumn.h |
Public Virtual
Overridden from FChooserColumnBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void AddToDetails
(
FInstancedPropertyBag& PropertyBag, |
OutputFloatColumn.h | ||
virtual void CopyFallback
(
FChooserColumnBase& SourceColumn |
OutputFloatColumn.h | ||
virtual void CopyRow
(
FChooserColumnBase& SourceColumn, |
OutputFloatColumn.h | ||
virtual void DeleteRows
(
TArrayView< int > RowIndices |
OutputFloatColumn.h | ||
virtual UScriptStruct * GetInputBaseType() |
OutputFloatColumn.h | ||
virtual const UScriptStruct * GetInputType() |
OutputFloatColumn.h | ||
virtual FChooserParameterBase * GetInputValue() |
OutputFloatColumn.h | ||
virtual FInstancedStruct * GetInputValuePtr() |
OutputFloatColumn.h | ||
virtual bool HasFilters() |
OutputFloatColumn.h | ||
virtual bool HasOutputs() |
OutputFloatColumn.h | ||
virtual void InsertRows
(
int Index, |
OutputFloatColumn.h | ||
virtual void MoveRow
(
int SourceRowIndex, |
OutputFloatColumn.h | ||
virtual FName RowValuesPropertyName() |
OutputFloatColumn.h | ||
virtual void SetFromDetails
(
FInstancedPropertyBag& PropertyBag, |
OutputFloatColumn.h | ||
virtual void SetInputType
(
const UScriptStruct* Type |
OutputFloatColumn.h | ||
virtual void SetNumRows
(
int32 NumRows |
OutputFloatColumn.h | ||
virtual void SetOutputs
(
FChooserEvaluationContext& Context, |
OutputFloatColumn.h |