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API > API/Plugins > API/Plugins/Chooser
| Name | FNestedChooser |
| Type | struct |
| Header File | /Engine/Plugins/Chooser/Source/Chooser/Public/Chooser.h |
| Include Path | #include "Chooser.h" |
Syntax
USTRUCT (DisplayName="Nested Chooser",
Meta=(Category="Chooser", ToolTip="Reference another ChooserTable embedded in this asset, which will be evaluated at runtime if this row is selected."))
struct FNestedChooser : public FObjectChooserBase
Inheritance Hierarchy
- FObjectChooserBase → FNestedChooser
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FNestedChooser() |
Chooser.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Chooser | TObjectPtr< UChooserTable > | Chooser.h |
Functions
Public
Public Virtual
Overridden from FObjectChooserBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual EIteratorStatus ChooseMulti
(
FChooserEvaluationContext& Context, |
Chooser.h | ||
virtual EIteratorStatus ChooseMulti
(
FChooserEvaluationContext& Context, |
Chooser.h | ||
virtual UObject * ChooseObject
(
FChooserEvaluationContext& Context |
Chooser.h | ||
virtual void ChooseObject
(
FChooserEvaluationContext& Context, |
Chooser.h | ||
virtual void GetDebugName
(
FString& OutDebugName |
Chooser.h | ||
virtual EIteratorStatus IterateObjects
(
FChooserEvaluationContext& Context, |
Chooser.h |