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API > API/Plugins > API/Plugins/ChaosVehiclesEditor
| Name | FAssetTypeActions_ChaosVehicles |
| Type | class |
| Header File | /Engine/Plugins/Experimental/ChaosVehiclesPlugin/Source/ChaosVehiclesEditor/Public/AssetTypeActions_ChaosVehicles.h |
| Include Path | #include "AssetTypeActions_ChaosVehicles.h" |
Syntax
class FAssetTypeActions_ChaosVehicles : public FAssetTypeActions_Base
Implements Interfaces
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void GetActions
(
const TArray< UObject* >& InObjects, |
AssetTypeActions_ChaosVehicles.h | ||
virtual uint32 GetCategories() |
AssetTypeActions_ChaosVehicles.h | ||
virtual FText GetName() |
IAssetTypeActions Implementation. | AssetTypeActions_ChaosVehicles.h | |
virtual UClass * GetSupportedClass() |
AssetTypeActions_ChaosVehicles.h | ||
virtual UThumbnailInfo * GetThumbnailInfo
(
UObject* Asset |
AssetTypeActions_ChaosVehicles.h | ||
virtual FColor GetTypeColor() |
AssetTypeActions_ChaosVehicles.h | ||
virtual void OpenAssetEditor
(
const TArray< UObject* >& InObjects, |
AssetTypeActions_ChaosVehicles.h |