| GetMeshComponentAttributeFlags |
void virtual UpdateVisibilityForInstance(const TSharedRef< FChaosVDInstancedMeshData > &InInstanceHandle) PURE_VIRTUAL(IChaosVDGeometryDataComponent void virtual UpdateSelectionStateForInstance(const TSharedRef< FChaosVDInstancedMeshData > &InInstanceHandle) PURE_VIRTUAL(IChaosVDGeometryDataComponent void virtual UpdateColorForInstance(const TSharedRef< FChaosVDInstancedMeshData > &InInstanceHandle) PURE_VIRTUAL(IChaosVDGeometryDataComponent void virtual UpdateWorldTransformForInstance(const TSharedRef< FChaosVDInstancedMeshData > &InInstanceHandle) PURE_VIRTUAL(IChaosVDGeometryDataComponent void virtual SetMeshComponentAttributeFlags(EChaosVDMeshAttributesFlagsFlags) PURE_VIRTUAL(IChaosVDGeometryDataComponent EChaosVDMeshAttributesFlag |
Updates the visibility of this component based on the stored CVD data Changes the selection state of the provided instance - Used for Selection in Editor Updates the colors of this component based on the stored CVD data Updates the colors of this component based on the stored CVD data Sets the CVD Mesh Attribute flags this component is compatible with Returns the CVD Mesh Attribute flags this component is compatible with |
ChaosVDGeometryDataComponent.h |
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