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API > API/Plugins > API/Plugins/ChaosVD > API/Plugins/ChaosVD/FChaosVDGeometryBuilder
Description
Creates a Mesh from the provided Implicit object geometry data. This is a async operation, and the mesh will be assigned to the component once is ready
| Name | DispatchCreateAndCacheMeshForImplicitAsync |
| Type | function |
| Header File | /Engine/Plugins/ChaosVD/Source/ChaosVD/Public/ChaosVDGeometryBuilder.h |
| Include Path | #include "ChaosVDGeometryBuilder.h" |
| Source | /Engine/Plugins/ChaosVD/Source/ChaosVD/Private/ChaosVDGeometryBuilder.cpp |
void DispatchCreateAndCacheMeshForImplicitAsync
(
const uint32 GeometryCacheKey,
const Chaos::FImplicitObject * ImplicitObject,
const int32 LODsToGenerateNum
)
Parameters
| Name | Remarks |
|---|---|
| GeometryCacheKey | Key to be used to find this geometry in the cache |
| ImplicitObject | Implicit object to use a sdata source to create the static mesh |
| LODsToGenerateNum | Num of LODs to Generate. Not all mesh types support this |